Join our Universe
Add Your RPG to the TMK Portal
Join via the Universal Portal Form
About Joining TMK as a Realm: By uniting RPGs under one Universal Portal we create a larger pool of players and a more stable universe for players to explore and realms for them to choose from. If no one is active in one world their character can jump to another, or they can switch into a character being played in an active realm.
Those who join TMK as GM Leaders of their own Realm, can submit their RPG under the Universal Portal Form, creating a player pool for our combined worlds. Our player rosters will be combined listed under the RPGs they arrived with.
Join our Discord. Catagories for your RPG will be added when you join and Channels will be added as you request them.
When filling out the portal form; Place your main, controlling character under Character Name, Your RPG name under Realm, and list your existing members by their character names under Actors.
To join our forum, submit a faction name (it can be the same as your RPG or can be different). If you submit a faction name you and your players will be placed under your own member group on our forum under the name submitted. GM Leaders gain limited administrative privileges on the forum once they and their faction have reached Elite Status (green dots) by posting.
When you submit a preexisting RPG you wish to ADD to TMK as one of its realms, choose one of its three kingdoms to be placed under (the middle kingdom of planets (if you have a world), the lower kingdom (if an underworld), the upper kingdom (if a celestial world), or an elemental plane overlapping one or all of the other kingdoms). Gateways (links, categories, channels, and rolz chats) will be added to travel between our universe, your RPG realm (your pages, forum, discord, chats, etc) and other linked realms. In this way players can take their characters freely back and forth between the realms within our universal mecca.
If a Duel Realm is Submitted:
In TMK we have our own versions of Hell (Acheron) and Paradise (Haman), of Anwnn and Tir nA nOgh and other under and otherworlds. If you submit the same Realm we would need to find a way to blend our RPGs. Hell is vast and holds many secrets so it can be done without too much compromise. In our Hell Acheron is an enigma and the Morning Star has several proxies who are him but are independent of him as well. Each of our Morning Stars could be a proxy of Acheron, of Hell, which in our universe is itself a great, vast being, a living underworld. Acheron cannot function without the Morning Star and his proxies. My one true proxy, The Morning Star is known as Maelmorda by many. Maelmorda has proxies of HIS own. Another GM with another Lucifer could agree to playing his or her Lucifer as one of Acheron's proxies. Our proxies could even be unaware of each other unless they met and figured out who they were, if we chose for that to even happen.
As for Duel earths, if one earth has no supernatural events or is in another time then it can exist in a time line without immortal or supernatural beings, which closes it off from those kinds of characters and from those worlds. Players with characters from other worlds might need to make new characters for that rpg. Or a GM could decide to allow the introduction of super natural beings through played supernatural characters. Whatever concerns arise from duel RPGs coming together we can find a way to combine or even restrict our realms without too much trouble.
Conflicting Mechanics: If we permit resurrection and you do not, characters in our realms can be restored but in your realms cannot. If you dice and we do not or use different dice, those dice apply only to that realm, or TMK dice can be used as universal dice. Players must decide if they want to dice or not and if so make a character sheet for their character under a dicing realms guidelines. Some character types might also be restricted from entering a realm whereby a new character for that realm might be in order. These are just a few of the ways conflicts could be resolved.