Ranks and Skills

CLASS RANKS

Renown Rank: rank; level: adjust by adding combat, magic and trait levels together. (battle-mage, martial arts, overall influence and authority).
Warrior Rank: rank; level: +1 per combat level gained. (combat and physical prowess)
Artificer Rank: rank; level: +1 per magic level gained. (magical and mental aptitude)
Character Rank: rank; level: +1 per trait level gained. (innate and unarmed aptitude)
Civic Rank: rank; level: +1 per common skill level gained. (persuasion, trade, society and wealth)

If rolled as dice, roll as a 1 d(CR Level) on Chat Room (or other) dice roller. Roll 1d100 for each +100 levels, + 1d(remaining levels). Highest SINGLE Roll succeeds. Example: Level 80 rolls 1d80. roll of 78, vs. Level 326 rolls 3d100 + 1d26. roll of 12,50,32,+21, and Level 80 roll succeeds with highest roll of 78. Though unlikely, a far lower level can succeed.

SKILLS

Go to character building menu, link to Class Sets page. Start with 7 free skills to split between combat and magic, and 7 in common.

Class

Choose a class for your character and place here. Class does not limit what character can do, it gives your character extra bonuses in the field(s) they concentrate the most on.

Combat Skills

Go to character building menu, link to Class Skills page and choose from combat related skills such as Warrior, Martial Combat, Archery, Knight Skills and Shield Combat.

Magic Skills

Go to character building menu, link to Class Skills page and choose from magic oriented skills such as Magic, Enchanting and Lore skills.

Feats and Special Abilities

Go to character building menu, link to Class Skills page and choose from feat oriented skills such as Knight, Ranger, Assassin and even Passive Defense skills. Also, Place any special abilities here which grant special innate powers.

Common Skills


Go to character building menu, link to Common Skills page, or choose from skills on class sets page that are not combat, magic or feat related, such as passive, diplomat or merchant.

Magic Paths

Go to power building menu, link to path you desire. Build spell book only if you have magic skill. Option I: Choose up to three paths to start, with one spell from each or build a Spell Book with 40 spells from any path.

Path I

list each spell chosen for path

Path II

list each spell chosen for path

Path III

list each spell chosen for path




Contents by JD and Sparky © Copyright 2008