Morbid Knight

Morsefus

Stats
Black Flame Sword: +34-dmg, level +8 Black Fire or Black Electrical, +3 Hit Bonus, electrical stuns, both bypass fire and electrical resistance and immunity to do 50% of total damage. Both do aggravated damage.
Strength: +5
Stealth: +10
Loyalty to Maker: 28
AC: +35 Armoured Flesh, +1 per level
HP Bonus: +25
Base Demon Powers: Slave siring (unique) and possession abilities only.

Special Defense: On death they explode in an electrical blast in a Level +15 ft radious at X 2 MA dmg.

Arcane Paths:
Necromancy: any 12 spells
Electrical Elements: any 12 spells

Class: Warrior Necromancer

Information

    Black with muscular, skeletal armour as flesh. Morsefus (mor-seh-fUs) are created as 1st generation demons from mortal or quasi-immortal warriors by powerful necromantic spells which destroy the warrior and remake them into these demons. The only way to undo this recreation is to kill the Morbid Knight and resurrect the warrior with purification powers to restore the warrior as he or she was before being inflicted. Morsefus ascend into Morgrue of same generation if they exceed level 15.

    Sired Morsefus are called Morservus and are enslaved to the Morsefus while being sired. These demon slaves cannot sire, dominate, or possess, and only have those abilities the sire willfully passes on to them while being sired. Morservus cannot learn arcane powers unless their sire allows them to learn and practice magic. Demon slaves are completely loyal to their sire, or to any master their sire gives them to. Morservus are immortal and have all the physical traits of their sire. Morservus cannot exceed level 14 or become Morgrue demons.



Contents by JD and Sparky © Copyright 2008