Gargoyle

Levels: 1-12, 2 d6, 3 d6 checks  + Bonuses and adjustments

Size: large dog or lion sized

Stats
Ground Stealth:  max of 9
Flight Stealth: +10 in flight
Ground Movement: max 12
Flight Movement: +5
Dexterity: max 16
Willpower: limitless and based towards a called single goal
Intelligence: +5, max 16
Stone Body: AC = Level X 10 + 50-{also acts as HP}, each hit does +1 damage, +2 damage on crits if lower than AC.  Any physical hit higher than their AC destroys them as they explode into chunks of stone.
Death Barrage: when they are destroyed they pelt all in a radius of 6 feet with chunks of stone,  +1 damage per success, level + 12 = mvm of missles.
Claws: +15
Bite: +8.
Wings: Flail +8 +str.
Speech: up to 2 called languages.

Immunities: Not affected by anything which does not affect stone.

Special Abilities: Telekinetic Flight. Stone to Animated shift. Telekinetic Blows: range of +2 feet per success.

Information

    Gargoyles are guardians which appear like statues until they attack.  This stone to animate shift occurs owed to a contingency enchantment fused into their stone forms. They are both bipedal and can move on all fours.  They are immortal creations of the arcane and have intelligence and mental capabilities based on their creator's.



Contents by JD and Sparky © Copyright 2008